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: Disk Image Updates Qkumba's been busy with more ProDOS conversions of classic 8-bit games and I've included them, as I do all updates, on my on a 32meg ProDOS formatted disk image. With the release of Marinetti v3b9, which speeds things up greatly for TCP on the IIGS, I've updated my self booting Communications 32meg image with all hard drive installable comms apps that's useful for anyone with a, or, or a WiFi232.
I've also updated all of Speccie's TCP apps, along with the Undo Manager, which grants apps written for the new system extensions to have multiple levels of undo. Find the link to to this disk image at the end of this blog post about in the 21st century. : Miscellany Menagerie Apologies to everyone who's submitted new and interesting items to What is the Apple IIGS? And only now seeing them being included. No more delays – let's get down to it! Qkumba's been busy as always and has most recently created ProDOS compatible versions of classic 8-bit games Thief and Track and Field, as well as an uncompressed version of Prince of Persia, which includes all original Easter Eggs (an included a text file details how to reveal them) as well as the ability to hack the game engine or saved games. Find them all in the ProDOSHackGames folder and their relevant alphabetic folder on the 32meg disk image.
Qkumba's also been going through the back catalogue of his ProDOS conversions and creating new versions that are compatible with the Apple II+. These newer versions will mean they're actually larger in file size, and I won't be updating the older versions on my, because they still work fine on the target platform here, the IIGS, as well as the IIe, IIc and IIc+. Bertrand Lee, owner of the since 2015, has let me know he has a newer version of the printer driver collection – version 2.11b, includes 600x300 DPI support for HP DeskJet/DeskWriter plus new drivers for Apple StyleWriter (M8000), DeskJet/DeskWriter 520 & 560. There's so much to explore on Bertrand's site, it's quite a journey! Frank Rossi wrote in to say he's found an interesting key press for the unofficial conversion of, excellently done by Leclercq Philippe, aka 'Teaser'.
You can classify and protect these container files, but the classification and protection is not applied to each file inside the container. If you have a container file that includes classified and protected files, you must first extract the files to change their classification or protection settings. Other examples include.rar,.7z, and.msg. Adobe premiere supported file types for import.
Pressing the 'M' key will toggle between the music tracks without having to advance further in the game. Now, the music in the IIGS version of Plotting isn't the music from the arcade version – it's from, the karate sparring game by Miami Beach Software.
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It's great music.but it's always sounded so wrong when playing Plotting to my ears. I've since found Amiga MODs that were ripped from that port of the game and the good news is – the instrument data for them is below 64k, making it easy to convert to SoundSmith or NinjaTracker format. However, I couldn't figure out how the existing music was included in the data for the original game – it looks like it was compressed together into a single data file, so I couldn't just swap out the existing tracks replacing them with these actual Plotting music tracks. But I've put together an additional disk with the disk image.zip that includes the original MODs and NinjaForce's MODConvert v2. The breakdown of the MOD tracks is this:plod.d.mod - short music played at the beginning of a level, although this MOD's tempo seems to be incorrect - it's slower than it should be.